CountryPickerMotion

constructor(enabled: Boolean = true, press: FiniteAnimationSpec<Float> = spring(dampingRatio = 0.7f, stiffness = 900f), selection: FiniteAnimationSpec<Float> = spring(dampingRatio = 0.55f, stiffness = Spring.StiffnessMedium), layout: FiniteAnimationSpec<Float> = spring(dampingRatio = 0.86f, stiffness = 420f), offset: FiniteAnimationSpec<IntOffset> = spring( dampingRatio = 0.86f, stiffness = 420f, visibilityThreshold = IntOffset.VisibilityThreshold, ), size: FiniteAnimationSpec<IntSize> = spring( dampingRatio = 0.9f, stiffness = 500f, visibilityThreshold = IntSize.VisibilityThreshold, ), dp: FiniteAnimationSpec<Dp> = spring(dampingRatio = 0.8f, stiffness = 600f, visibilityThreshold = 0.1.dp), color: FiniteAnimationSpec<Color> = tween(COLOR_MILLIS, easing = Standard), fadeIn: FiniteAnimationSpec<Float> = tween(FADE_IN_MILLIS, easing = EmphasizedDecelerate), fadeOut: FiniteAnimationSpec<Float> = tween(FADE_OUT_MILLIS, easing = EmphasizedAccelerate), pressedScale: Float = 0.97f, shakeDistance: Dp = 7.dp, selectionDismissDelayMillis: Long = 240, staggerMillis: Int = 16, maxStaggeredItems: Int = 14)(source)